Black Luster Soldier Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Beast of the Pharaoh
N Rarity
Beast of the Pharaoh
N Rarity
Beast of the Pharaoh
EARTH 3
Beast of the Pharaoh
  • ATK:

  • 400

  • DEF:

  • 600


If this card is sent to the GY for a Synchro Summon: You can target 1 Level 4 or lower Zombie monster in your GY; Special Summon that target.

R Rarity
Chaos Emperor Dragon - Envoy of the End
R Rarity
Chaos Emperor Dragon - Envoy of the End
R Rarity
Chaos Emperor Dragon - Envoy of the End
DARK 8
Chaos Emperor Dragon - Envoy of the End
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.

SR Rarity
Gadget Gamer
SR Rarity
Gadget Gamer
SR Rarity
Gadget Gamer
EARTH 3
Gadget Gamer
  • ATK:

  • 300

  • DEF:

  • 300


When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.

R Rarity
Gizmek Naganaki, the Sunrise Signaler
R Rarity
Gizmek Naganaki, the Sunrise Signaler
R Rarity
Gizmek Naganaki, the Sunrise Signaler
LIGHT 2
Gizmek Naganaki, the Sunrise Signaler
  • ATK:

  • 950

  • DEF:

  • 950


You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.

UR Rarity
Antihuman Intelligence ME-PSY-YA
UR Rarity
Antihuman Intelligence ME-PSY-YA
UR Rarity
Antihuman Intelligence ME-PSY-YA
LIGHT 8
Antihuman Intelligence ME-PSY-YA
  • ATK:

  • 2500

  • DEF:

  • 3000


[ Pendulum Effect ] Any card sent to the GY is banished instead, except Monster Cards. [ Monster Effect ] You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.

R Rarity
Morphtronic Telefon
R Rarity
Morphtronic Telefon
R Rarity
Morphtronic Telefon
EARTH 1
Morphtronic Telefon
  • ATK:

  • 100

  • DEF:

  • 100


● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.

SR Rarity
Ancient Leaf
SR Rarity
Ancient Leaf
SR Rarity
Ancient Leaf
Spell Normal
Ancient Leaf

    If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.

    R Rarity
    De-Synchro
    R Rarity
    De-Synchro
    R Rarity
    De-Synchro
    Spell Normal
    De-Synchro

      Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your GY, you can Special Summon all of them.

      SR Rarity
      Dice Dungeon
      SR Rarity
      Dice Dungeon
      SR Rarity
      Dice Dungeon
      Spell Field
      Dice Dungeon

        When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ● 1: Lose 1000 ATK. ● 2: Gain 1000 ATK. ● 3: Lose 500 ATK. ● 4: Gain 500 ATK. ● 5: Halve their ATK. ● 6: Double their ATK.

        SR Rarity
        Dimension Dice
        SR Rarity
        Dimension Dice
        SR Rarity
        Dimension Dice
        Spell Normal
        Dimension Dice

          If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.

          R Rarity
          Draw Muscle
          R Rarity
          Draw Muscle
          R Rarity
          Draw Muscle
          Spell Quick
          Draw Muscle

            Target 1 Defense Position monster you control with 1000 or less DEF; draw 1 card, also that monster cannot be destroyed by battle this turn. You can only activate 1 "Draw Muscle" per turn.

            UR Rarity
            Foolish Burial
            UR Rarity
            Foolish Burial
            UR Rarity
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.



              Tag(s):

              SR Rarity
              Into the Void
              SR Rarity
              Into the Void
              SR Rarity
              Into the Void
              Spell Normal
              Into the Void

                If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

                SR Rarity
                Machine Duplication
                SR Rarity
                Machine Duplication
                SR Rarity
                Machine Duplication
                Spell Normal
                Machine Duplication

                  Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.

                  R Rarity
                  Offerings to the Doomed
                  R Rarity
                  Offerings to the Doomed
                  R Rarity
                  Offerings to the Doomed
                  Spell Quick
                  Offerings to the Doomed

                    Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.

                    UR Rarity
                    One for One
                    UR Rarity
                    One for One
                    UR Rarity
                    One for One
                    Spell Normal
                    One for One

                      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                      UR Rarity
                      Primal Seed
                      UR Rarity
                      Primal Seed
                      UR Rarity
                      Primal Seed
                      Spell Normal
                      Primal Seed

                        If "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" is on the field: Target 2 of your banished cards; add both those targets to your hand.

                        SR Rarity
                        Synchro Creed
                        SR Rarity
                        Synchro Creed
                        SR Rarity
                        Synchro Creed
                        Spell Normal
                        Synchro Creed

                          If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 "Synchro Creed" per turn.

                          SR Rarity
                          Temple of the Kings
                          SR Rarity
                          Temple of the Kings
                          SR Rarity
                          Temple of the Kings
                          Spell Continuous
                          Temple of the Kings

                            You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.

                            SR Rarity
                            Wonder Wand
                            SR Rarity
                            Wonder Wand
                            SR Rarity
                            Wonder Wand
                            Spell Equip
                            Wonder Wand

                              Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                               Rarity
                              Time Seal
                               Rarity
                              Time Seal
                               Rarity
                              Time Seal
                              Trap Normal
                              Time Seal

                                Skip the Draw Phase of your opponent's next turn.

                                Extra Deck

                                SR Rarity
                                Barricadeborg Blocker
                                SR Rarity
                                Barricadeborg Blocker
                                SR Rarity
                                Barricadeborg Blocker
                                DARK
                                Barricadeborg Blocker
                                • ATK:

                                • 1000

                                • LINK-2

                                Link Arrow:

                                Left

                                Bottom


                                2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.

                                UR Rarity
                                Mecha Phantom Beast Auroradon
                                UR Rarity
                                Mecha Phantom Beast Auroradon
                                UR Rarity
                                Mecha Phantom Beast Auroradon
                                WIND
                                Mecha Phantom Beast Auroradon
                                • ATK:

                                • 2100

                                • LINK-3

                                Link Arrow:

                                Left

                                Bottom

                                Bottom-Right


                                2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.

                                UR Rarity
                                Relinquished Anima
                                UR Rarity
                                Relinquished Anima
                                UR Rarity
                                Relinquished Anima
                                DARK
                                Relinquished Anima
                                • ATK:

                                • 0

                                • LINK-1

                                Link Arrow:

                                Top


                                1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                                UR Rarity
                                Ancient Fairy Dragon
                                UR Rarity
                                Ancient Fairy Dragon
                                UR Rarity
                                Ancient Fairy Dragon
                                LIGHT 7
                                Ancient Fairy Dragon
                                • ATK:

                                • 2100

                                • DEF:

                                • 3000


                                1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                                R Rarity
                                Merry Melffys
                                R Rarity
                                Merry Melffys
                                R Rarity
                                Merry Melffys
                                EARTH 4
                                Merry Melffys
                                • ATK:

                                • 1500

                                • DEF:

                                • 1000


                                1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.

                                N Rarity
                                Old Entity Cthugua
                                N Rarity
                                Old Entity Cthugua
                                N Rarity
                                Old Entity Cthugua
                                FIRE 4
                                Old Entity Cthugua
                                • ATK:

                                • 2200

                                • DEF:

                                • 200


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.

                                R Rarity
                                Stardust Charge Warrior
                                R Rarity
                                Stardust Charge Warrior
                                R Rarity
                                Stardust Charge Warrior
                                WIND 6
                                Stardust Charge Warrior
                                • ATK:

                                • 2000

                                • DEF:

                                • 1300


                                1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

                                UR Rarity
                                T.G. Hyper Librarian
                                UR Rarity
                                T.G. Hyper Librarian
                                UR Rarity
                                T.G. Hyper Librarian
                                DARK 5
                                T.G. Hyper Librarian
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                                UR Rarity
                                Trishula, Dragon of the Ice Barrier
                                UR Rarity
                                Trishula, Dragon of the Ice Barrier
                                UR Rarity
                                Trishula, Dragon of the Ice Barrier
                                WATER 9
                                Trishula, Dragon of the Ice Barrier
                                • ATK:

                                • 2700

                                • DEF:

                                • 2000


                                1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

                                R Rarity
                                Cupid Pitch
                                R Rarity
                                Cupid Pitch
                                R Rarity
                                Cupid Pitch
                                LIGHT 4
                                Cupid Pitch
                                • ATK:

                                • 0

                                • DEF:

                                • 600


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.

                                SR Rarity
                                Ib the World Chalice Justiciar
                                SR Rarity
                                Ib the World Chalice Justiciar
                                SR Rarity
                                Ib the World Chalice Justiciar
                                WATER 5
                                Ib the World Chalice Justiciar
                                • ATK:

                                • 1800

                                • DEF:

                                • 2100


                                1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ● If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".

                                UR Rarity
                                Daigusto Emeral
                                UR Rarity
                                Daigusto Emeral
                                UR Rarity
                                Daigusto Emeral
                                WIND
                                Daigusto Emeral
                                • ATK:

                                • 1800

                                • DEF:

                                • 800


                                2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.

                                Need 12 UR

                                UR Rarity
                                Mecha Phantom Beast Auroradon1 card
                                UR Rarity
                                Relinquished Anima1 card
                                UR Rarity
                                Antihuman Intelligence ME-PSY-YA1 card
                                UR Rarity
                                Ancient Fairy Dragon1 card
                                UR Rarity
                                T.G. Hyper Librarian1 card
                                UR Rarity
                                Trishula, Dragon of the Ice Barrier1 card
                                UR Rarity
                                Daigusto Emeral1 card
                                UR Rarity
                                Foolish Burial1 card
                                UR Rarity
                                One for One1 card
                                UR Rarity
                                Primal Seed2 card
                                 Rarity
                                Time Seal1 card

                                Main: 40 Extra: 15

                                N Rarity
                                1 cardBeast of the Pharaoh
                                N Rarity
                                1 cardBeast of the Pharaoh
                                Beast of the Pharaoh
                                EARTH 3
                                Beast of the Pharaoh
                                • ATK:

                                • 400

                                • DEF:

                                • 600


                                If this card is sent to the GY for a Synchro Summon: You can target 1 Level 4 or lower Zombie monster in your GY; Special Summon that target.


                                R Rarity
                                1 cardChaos Emperor Dragon - Envoy of the End
                                R Rarity
                                1 cardChaos Emperor Dragon - Envoy of the End
                                Chaos Emperor Dragon - Envoy of the End
                                DARK 8
                                Chaos Emperor Dragon - Envoy of the End
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.


                                SR Rarity
                                3 cardGadget Gamer
                                SR Rarity
                                3 cardGadget Gamer
                                Gadget Gamer
                                EARTH 3
                                Gadget Gamer
                                • ATK:

                                • 300

                                • DEF:

                                • 300


                                When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.


                                R Rarity
                                3 cardGizmek Naganaki, the Sunrise Signaler
                                R Rarity
                                3 cardGizmek Naganaki, the Sunrise Signaler
                                Gizmek Naganaki, the Sunrise Signaler
                                LIGHT 2
                                Gizmek Naganaki, the Sunrise Signaler
                                • ATK:

                                • 950

                                • DEF:

                                • 950


                                You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.


                                UR Rarity
                                1 cardAntihuman Intelligence ME-PSY-YA
                                UR Rarity
                                1 cardAntihuman Intelligence ME-PSY-YA
                                Antihuman Intelligence ME-PSY-YA
                                LIGHT 8
                                Antihuman Intelligence ME-PSY-YA
                                • ATK:

                                • 2500

                                • DEF:

                                • 3000


                                [ Pendulum Effect ] Any card sent to the GY is banished instead, except Monster Cards. [ Monster Effect ] You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.


                                R Rarity
                                3 cardMorphtronic Telefon
                                R Rarity
                                3 cardMorphtronic Telefon
                                Morphtronic Telefon
                                EARTH 1
                                Morphtronic Telefon
                                • ATK:

                                • 100

                                • DEF:

                                • 100


                                ● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.


                                SR Rarity
                                3 cardAncient Leaf
                                SR Rarity
                                3 cardAncient Leaf
                                Ancient Leaf
                                Spell Normal
                                Ancient Leaf

                                  If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.


                                  R Rarity
                                  1 cardDe-Synchro
                                  R Rarity
                                  1 cardDe-Synchro
                                  De-Synchro
                                  Spell Normal
                                  De-Synchro

                                    Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your GY, you can Special Summon all of them.


                                    SR Rarity
                                    3 cardDice Dungeon
                                    SR Rarity
                                    3 cardDice Dungeon
                                    Dice Dungeon
                                    Spell Field
                                    Dice Dungeon

                                      When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ● 1: Lose 1000 ATK. ● 2: Gain 1000 ATK. ● 3: Lose 500 ATK. ● 4: Gain 500 ATK. ● 5: Halve their ATK. ● 6: Double their ATK.


                                      SR Rarity
                                      3 cardDimension Dice
                                      SR Rarity
                                      3 cardDimension Dice
                                      Dimension Dice
                                      Spell Normal
                                      Dimension Dice

                                        If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.


                                        R Rarity
                                        1 cardDraw Muscle
                                        R Rarity
                                        1 cardDraw Muscle
                                        Draw Muscle
                                        Spell Quick
                                        Draw Muscle

                                          Target 1 Defense Position monster you control with 1000 or less DEF; draw 1 card, also that monster cannot be destroyed by battle this turn. You can only activate 1 "Draw Muscle" per turn.


                                          UR Rarity
                                          1 cardFoolish Burial
                                          UR Rarity
                                          1 cardFoolish Burial
                                          Foolish Burial
                                          Spell Normal
                                          Foolish Burial

                                            Send 1 monster from your Deck to the GY.




                                            Tag(s):

                                            SR Rarity
                                            3 cardInto the Void
                                            SR Rarity
                                            3 cardInto the Void
                                            Into the Void
                                            Spell Normal
                                            Into the Void

                                              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                              SR Rarity
                                              3 cardMachine Duplication
                                              SR Rarity
                                              3 cardMachine Duplication
                                              Machine Duplication
                                              Spell Normal
                                              Machine Duplication

                                                Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.


                                                R Rarity
                                                1 cardOfferings to the Doomed
                                                R Rarity
                                                1 cardOfferings to the Doomed
                                                Offerings to the Doomed
                                                Spell Quick
                                                Offerings to the Doomed

                                                  Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.


                                                  UR Rarity
                                                  1 cardOne for One
                                                  UR Rarity
                                                  1 cardOne for One
                                                  One for One
                                                  Spell Normal
                                                  One for One

                                                    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                                    UR Rarity
                                                    2 cardPrimal Seed
                                                    UR Rarity
                                                    2 cardPrimal Seed
                                                    Primal Seed
                                                    Spell Normal
                                                    Primal Seed

                                                      If "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" is on the field: Target 2 of your banished cards; add both those targets to your hand.


                                                      SR Rarity
                                                      1 cardSynchro Creed
                                                      SR Rarity
                                                      1 cardSynchro Creed
                                                      Synchro Creed
                                                      Spell Normal
                                                      Synchro Creed

                                                        If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 "Synchro Creed" per turn.


                                                        SR Rarity
                                                        1 cardTemple of the Kings
                                                        SR Rarity
                                                        1 cardTemple of the Kings
                                                        Temple of the Kings
                                                        Spell Continuous
                                                        Temple of the Kings

                                                          You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.


                                                          SR Rarity
                                                          3 cardWonder Wand
                                                          SR Rarity
                                                          3 cardWonder Wand
                                                          Wonder Wand
                                                          Spell Equip
                                                          Wonder Wand

                                                            Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                             Rarity
                                                            1 cardTime Seal
                                                             Rarity
                                                            1 cardTime Seal
                                                            Time Seal
                                                            Trap Normal
                                                            Time Seal

                                                              Skip the Draw Phase of your opponent's next turn.


                                                              SR Rarity
                                                              1 cardBarricadeborg Blocker
                                                              SR Rarity
                                                              1 cardBarricadeborg Blocker
                                                              Barricadeborg Blocker
                                                              DARK
                                                              Barricadeborg Blocker
                                                              • ATK:

                                                              • 1000

                                                              • LINK-2

                                                              Link Arrow:

                                                              Left

                                                              Bottom


                                                              2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                                              UR Rarity
                                                              1 cardMecha Phantom Beast Auroradon
                                                              UR Rarity
                                                              1 cardMecha Phantom Beast Auroradon
                                                              Mecha Phantom Beast Auroradon
                                                              WIND
                                                              Mecha Phantom Beast Auroradon
                                                              • ATK:

                                                              • 2100

                                                              • LINK-3

                                                              Link Arrow:

                                                              Left

                                                              Bottom

                                                              Bottom-Right


                                                              2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


                                                              UR Rarity
                                                              1 cardRelinquished Anima
                                                              UR Rarity
                                                              1 cardRelinquished Anima
                                                              Relinquished Anima
                                                              DARK
                                                              Relinquished Anima
                                                              • ATK:

                                                              • 0

                                                              • LINK-1

                                                              Link Arrow:

                                                              Top


                                                              1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                              UR Rarity
                                                              1 cardAncient Fairy Dragon
                                                              UR Rarity
                                                              1 cardAncient Fairy Dragon
                                                              Ancient Fairy Dragon
                                                              LIGHT 7
                                                              Ancient Fairy Dragon
                                                              • ATK:

                                                              • 2100

                                                              • DEF:

                                                              • 3000


                                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                              R Rarity
                                                              1 cardMerry Melffys
                                                              R Rarity
                                                              1 cardMerry Melffys
                                                              Merry Melffys
                                                              EARTH 4
                                                              Merry Melffys
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 1000


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.


                                                              N Rarity
                                                              3 cardOld Entity Cthugua
                                                              N Rarity
                                                              3 cardOld Entity Cthugua
                                                              Old Entity Cthugua
                                                              FIRE 4
                                                              Old Entity Cthugua
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 200


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


                                                              R Rarity
                                                              1 cardStardust Charge Warrior
                                                              R Rarity
                                                              1 cardStardust Charge Warrior
                                                              Stardust Charge Warrior
                                                              WIND 6
                                                              Stardust Charge Warrior
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 1300


                                                              1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                              UR Rarity
                                                              1 cardT.G. Hyper Librarian
                                                              UR Rarity
                                                              1 cardT.G. Hyper Librarian
                                                              T.G. Hyper Librarian
                                                              DARK 5
                                                              T.G. Hyper Librarian
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1800


                                                              1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                              UR Rarity
                                                              1 cardTrishula, Dragon of the Ice Barrier
                                                              UR Rarity
                                                              1 cardTrishula, Dragon of the Ice Barrier
                                                              Trishula, Dragon of the Ice Barrier
                                                              WATER 9
                                                              Trishula, Dragon of the Ice Barrier
                                                              • ATK:

                                                              • 2700

                                                              • DEF:

                                                              • 2000


                                                              1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                              R Rarity
                                                              1 cardCupid Pitch
                                                              R Rarity
                                                              1 cardCupid Pitch
                                                              Cupid Pitch
                                                              LIGHT 4
                                                              Cupid Pitch
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 600


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.


                                                              SR Rarity
                                                              2 cardIb the World Chalice Justiciar
                                                              SR Rarity
                                                              2 cardIb the World Chalice Justiciar
                                                              Ib the World Chalice Justiciar
                                                              WATER 5
                                                              Ib the World Chalice Justiciar
                                                              • ATK:

                                                              • 1800

                                                              • DEF:

                                                              • 2100


                                                              1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ● If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".


                                                              UR Rarity
                                                              1 cardDaigusto Emeral
                                                              UR Rarity
                                                              1 cardDaigusto Emeral
                                                              Daigusto Emeral
                                                              WIND
                                                              Daigusto Emeral
                                                              • ATK:

                                                              • 1800

                                                              • DEF:

                                                              • 800


                                                              2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.



                                                              BLACK LUSTER SOLDIER Decks in MASTER DUEL

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